Indeed, prior to the release of Fallout 76, some fans had felt that Bethesda’s later offerings were growing stale. And just because it didn’t go well doesn’t mean you shouldn’t do that, it just means you need to learn the lessons from what didn’t work well so the next time you try something really different, hopefully you avoid some of those problems and issues.” Speaking recently on the We Have Cool Friends podcast, Pete Hines explained why Fallout 76 still represented something important for Bethesda “We tried something that was a pretty big change of direction for that studio. The Lessons Bethesda Should Learn From Fallout 76
However, despite that failure, Bethesda VP Pete Hines believes that it was still worth making the game, and certainly it may have taught Bethesda precisely the lessons it needed. Although the game has since managed to find a cult audience, its launch was an almost unparalleled disaster that soured many thousands of gamers against the studio. The launch of Fallout 76 was far from Bethesda’s best moment.